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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_4869 / frame_180 / DoAction.as
Text File  |  2011-09-19  |  5KB  |  137 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 1918 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -1763 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 162)
  9.    {
  10.       if(eval("\x01") != 203)
  11.       {
  12.          if(eval("\x01") != 308)
  13.          {
  14.             if(eval("\x01") == 53)
  15.             {
  16.                set("\x01",eval("\x01") + 255);
  17.                break;
  18.             }
  19.             if(eval("\x01") == 862)
  20.             {
  21.                set("\x01",eval("\x01") - 115);
  22.                continue;
  23.                continue;
  24.             }
  25.             if(eval("\x01") != 604)
  26.             {
  27.                if(eval("\x01") != 251)
  28.                {
  29.                   if(eval("\x01") != 751)
  30.                   {
  31.                      if(eval("\x01") != 747)
  32.                      {
  33.                         if(eval("\x01") != 733)
  34.                         {
  35.                            if(eval("\x01") == 164)
  36.                            {
  37.                               set("\x01",eval("\x01") + 698);
  38.                               gotoAndStop("\x06\x11");
  39.                               break;
  40.                            }
  41.                            if(eval("\x01") == 222)
  42.                            {
  43.                               set("\x01",eval("\x01") + 395);
  44.                               ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  45.                               {
  46.                                  return 1918 % 511 * 5;
  47.                               }));
  48.                               continue;
  49.                            }
  50.                            if(eval("\x01") == 856)
  51.                            {
  52.                               set("\x01",eval("\x01") - 605);
  53.                               continue;
  54.                               continue;
  55.                            }
  56.                            if(eval("\x01") == 627)
  57.                            {
  58.                               set("\x01",eval("\x01") - 405);
  59.                               ┬º┬ºpush("\x0f");
  60.                               continue;
  61.                            }
  62.                            if(eval("\x01") != 617)
  63.                            {
  64.                               if(eval("\x01") != 129)
  65.                               {
  66.                                  if(eval("\x01") == 809)
  67.                                  {
  68.                                     set("\x01",eval("\x01") - 593);
  69.                                     _parent.Animate("idle");
  70.                                     break;
  71.                                  }
  72.                                  if(eval("\x01") == 216)
  73.                                  {
  74.                                     set("\x01",eval("\x01") - 216);
  75.                                     break;
  76.                                  }
  77.                               }
  78.                               set("\x01",eval("\x01") + 680);
  79.                               if(function ┬º\x01\x02┬º()
  80.                               {
  81.                                  return 1918 % 511 * 5;
  82.                               })
  83.                               {
  84.                                  set("\x01",eval("\x01") + 0);
  85.                               }
  86.                            }
  87.                         }
  88.                         set("\x01",eval("\x01") - 569);
  89.                         if(function ┬º\x01\x02┬º()
  90.                         {
  91.                            return 1918 % 511 * 5;
  92.                         })
  93.                         {
  94.                            set("\x01",eval("\x01") + 698);
  95.                         }
  96.                         continue;
  97.                         set("\x01",eval("\x01") - 488);
  98.                      }
  99.                      set("\x01",eval("\x01") - 143);
  100.                      ┬º┬ºpush(true);
  101.                      continue;
  102.                   }
  103.                   set("\x01",eval("\x01") - 4);
  104.                   continue;
  105.                   ┬º┬ºpush(!function ┬º\x01\x02┬º()
  106.                   {
  107.                      return 1918 % 511 * 5;
  108.                   });
  109.                }
  110.                set("\x01",eval("\x01") - 48);
  111.                ┬º┬ºpush("\x0f");
  112.                ┬º┬ºpush(1);
  113.             }
  114.             set("\x01",eval("\x01") - 551);
  115.             if(function ┬º\x01\x02┬º()
  116.             {
  117.                return 1918 % 511 * 5;
  118.             })
  119.             {
  120.                set("\x01",eval("\x01") + 255);
  121.             }
  122.          }
  123.          set("\x01",eval("\x01") - 57);
  124.          continue;
  125.          continue;
  126.       }
  127.       set("\x01",eval("\x01") + 424);
  128.       var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  129.       {
  130.          return 1918 % 511 * 5;
  131.       };
  132.       continue;
  133.    }
  134.    set("\x01",eval("\x01") + 571);
  135.    ┬º┬ºpush(true);
  136. }
  137.